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41. Random disconnects since about 3 days ago. - in Issues, Workarounds & Localization [original thread]
No, not really. Exactly same behavior from the client. I am not an uber gaming expert, of course, but I used to work as tech support in my younger days. So I observe, that: While there have always been people complaining about disconnects, th...
- by Maxim K - at 2008.02.26 16:55:00
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42. EVE client's sensitivity to packet loss - in Issues, Workarounds & Localization [original thread]
That is probably because of the way how packet loss is measured. Under normal network circumstances packet loss occurs "in spikes". A packet loss of 5% does not mean that five percent of packets are lost all the time . It means that all packets ...
- by Maxim K - at 2008.02.26 16:21:00
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43. Random disconnects since about 3 days ago. - in Issues, Workarounds & Localization [original thread]
Yeah, welcome to the club, mate. http://oldforums.eveonline.com/?a=topic&threadID=708576
- by Maxim K - at 2008.02.25 23:09:00
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44. EVE client's sensitivity to packet loss - in Issues, Workarounds & Localization [original thread]
Short version: for diagnostic purposes, to evaluate one's connection - how tolerant is the EVE client to packet loss? How many percent does packet loss has to be, so that connection is dropped? If we know this limit, we can check the traceroute to...
- by Maxim K - at 2008.02.25 23:08:00
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45. Be nice to your subscribers: remind them of account expiration dates - in Player Features and Ideas Discussion [original thread]
Well, what the subject says. It is not difficult to send an e-mail, saying "Hey buddy, your account will expire in 3 days, do not forget to buy a GTC". Every company who cares about their clients does it, so why not CCP? It will also increase i...
- by Maxim K - at 2008.02.25 14:22:00
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46. Tranquility Server - in Issues, Workarounds & Localization [original thread]
I can only hope that this is some network fluctuation (weekend, attacks, whatever). Naturally, I will stop my subscription until this is fixed, cause the game is not playable now.
- by Maxim K - at 2008.02.24 21:24:00
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47. Tranquility Server - in Issues, Workarounds & Localization [original thread]
The more I investigate it, the less it seems like a network problem. The trick I mentioned before works all the time: leave the client running, eventually (after a few tries) it will detect server status and let me connect. I stay connected now fo...
- by Maxim K - at 2008.02.24 00:40:00
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48. Connection to Server Lost - in Issues, Workarounds & Localization [original thread]
Originally by: Rean Kalentis Edited by: Rean Kalentis on 21/02/2008 20:52:04 I got the same. Server is unknown or I'm being disconnected. I've tried everything changing port, reinstaling eve, turning off any other aplications but nothi...
- by Maxim K - at 2008.02.23 14:36:00
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49. Tranquility Server - in Issues, Workarounds & Localization [original thread]
Got the same problem. Telnet seems to connect (I get a some gibberish and LIVE@ccp at the end). Traceroute is ok. Antivirus and Windows Firewall are both disabled. Interestingly, the issue developed gradually. First it were just frequent disconn...
- by Maxim K - at 2008.02.22 20:14:00
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50. Invention skills - in Skill Discussions [original thread]
Hi, Having read this invention guide , still have a couple questions about invention skills. The guide states the minimal skill requirements. What are, however, "optimal" or recommended skills? Including skill levels, as I sometimes read that ch...
- by Maxim K - at 2008.02.05 18:09:00
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51. BEST POS MANAGER - in Science and Industry [original thread]
Define 'POS manager'
- by Maxim K - at 2008.02.05 17:31:00
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52. Two Miners on a small POS - in Science and Industry [original thread]
Quote: Harvester --(link to)--> Silo --(Not linked, but xfer)--> Corp Hanger Array. Then again my math may be off and you cant fit it... Go with a faction med or large, you wont spend that much money in extra fuel if it is a good moon...
- by Maxim K - at 2008.02.05 17:30:00
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53. POS Management tools - in Science and Industry [original thread]
EVE MEEP is your tool.
- by Maxim K - at 2008.02.05 11:36:00
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54. Two Miners on a small POS - in Science and Industry [original thread]
Edited by: Maxim K on 05/02/2008 11:24:25 I would advise against it though, too much hassle. If you cannot cope with the increased cost of the medium tower, I suggest you maintain the economic balance of the whole system by using two POS's, mi...
- by Maxim K - at 2008.02.05 11:24:00
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55. Tower anchoring - 1 tower per day? - in Science and Industry [original thread]
Who said anything about anchoring limit?
- by Maxim K - at 2008.02.03 23:40:00
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56. Gravimetric probes find anything but hidden belts - in Missions & Complexes [original thread]
Quote: However, at 4% it might have been easier to forget it and move on. Naah, it must be a good one then, and I have got not much else to do atm. Thanks for the help, it is all clear now.
- by Maxim K - at 2008.01.10 14:41:00
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57. Gravimetric probes find anything but hidden belts - in Missions & Complexes [original thread]
Hi, I am relatively new to Exploration, please help me out. I have found three signals in the system: Unknown, Gravimetric and Radar. I load up on Gravimetric probes, find a signal (0.04 strength) with Quest. Afterwards, however, instead of a usu...
- by Maxim K - at 2008.01.10 14:13:00
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58. Gravimetric probes find anything but hidden belts - in Missions & Complexes [original thread]
Hi, I am relatively new to Exploration, please help me out. I have found three signals in the system: Unknown, Gravimetric and Radar. I load up on Gravimetric probes, find a signal (0.04 strength) with Quest. Afterwards, however, instead of a usu...
- by Maxim K - at 2008.01.10 14:13:00
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59. Reprocessing - in Science and Industry [original thread]
Use EVE MEEP.
- by Maxim K - at 2008.01.01 20:59:00
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60. New Social Networking Alliance Forming - in Alliance and Corporation Recruitment Center [original thread]
Basically, what Blazing said: you might want to rethink your goal. The idea behind the whole Eve gaming experience is to communicate with other players and have fun. In other words, this is the goal of *every* organization in Eve by definition, re...
- by Maxim K - at 2007.12.27 13:54:00
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